Called Thymia, it’s a video game based on neuropsychology that together with analyses of facial microexpressions & speech patterns, can make accurate and objective mental health assessments.
According to its creators, their "end-to-end solution works from the moment the patient first visits the clinician all the way through to the end of treatment, empowering clinicians with more information, saving them time and costs, whilst improving workflow and patient outcomes." They also state that "the current system for assessing mental health issues, and in particular depression, is based on questionnaires that are subjective and prone to bias.”
The game was created using AI technology.
Dr. Emilia Molimpakis, CEO and co-founder of Thymia, told Sky News: "Right now the existing system is flawed in many ways, GPs don't have time, the existing systems they have are subjective questionnaires that are incredibly biased and there's no follow-up between appointments."
Thymia has been trialed by around 2,000 patients at two London universities, with clinical trials beginning later this year
To find out more click on the link below.